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kds modifier appearence

I have researched and chosen whatever options I can to ensure modifiers appear under the item to be modified, yet the kds still show, for example, a Sprite with no onion. How can I rectify this? We have too much food waste due to this one thing.....

1 ACCEPTED SOLUTION

Yes, you can do it there as well, just enter a number, in the order you want them to appear. 

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15 REPLIES 15

You are welcome, looks like fry side might have mods nested under it, it's not expanded so I can't tell, if there are that is how you fixed that, which is great. Is it possible you could sketch out an example of how you would like the ticket to read, would help me to better understand your goal. It sound like just the order the mods appear but I am not sure.

You're correct. I just want the mods to appear under that which they modify

PXL_20240319_232105782.jpg

Ok and you got the fry mods to look like that already? If you want the hot dog mods to nest like the fries you would have to go the same route but I think just adjusting the order priority should be sufficient. Under advanced properties, check modifier order priority under show/hide. Go to the modifier groups and in the boxes add numbers, lowest number will appear first, like HD mods should be 1 so that it is directly under the hot dog, side could be 2 and drinks 3. 

This? It looks like I need to type in this box

CousinBrewy_0-1710895007800.png

 

Yes, you can do it there as well, just enter a number, in the order you want them to appear.