08-14-2025 10:15 PM - edited 10-30-2025 03:35 PM
MENU as MOD = great idea.
MODS: each modifier has a unique price - OK
MODS: use Menu as Mod - only works if each mod is same price. 😞
greyed out: each modifier has a unique price = cannot do
This solves a problem for us, if it wasn't grey'd out.
Why would you do that anyway, you ask? We are special, thanks for asking!
In a Banquette situation the chef does not want each steak to have a MOD. Why you ask? He's the chef. Need I say more?
Kitchen printer: - tiny example
Will print to the kitchen:
So the chef has to grab 2 steaks for medium, oops one more, oops one more.. "3 steak medium add day! grrrr!" 4, 5 all day!
but with 30 steak MR, 10 New York.. when you have add-ons, the printer schema will separate Steak medium, from, Streak medium with add-on. Unless it's fixed already. I thought I would post this because it's been on my mind.
------------------------------------------------------------------------------------ EDIT
The modifier needs to identify what it's modifying. I just want my STEAKS Ribeye MR (5) to be Ribeye MR (5)
and not
Ribeye MR Add butter (1),
Ribeye MR (1) Add Tail,
Ribeye MR (3).
but rather
Ribeye MR (5):
-- + butter (1)
---+ tail (1)
-------------------------------------------------------------------------------------------------------
Here are items menu on Dinner -> STEAKS
And the TOPPERS modifier Group:
Random Modifier item: Lobster Tail
MOD - Item [EDIT]
And for the sake of completeness, to expound on other possibilities. I tried to create a Menu "Add Mod" as a menu item. And then use this as a "mod" for my steaks. But "use menu as mod" works, but only if you want all the mods to be the exact same price. Add butter isn't the same as Add Shrimp, so there's that. And the photo below illustrates that you cannot, but it was thought of (they greyed it out and blocked it, but they show you that it's there, but you just can't use it). That's evil?
photo
Why might this be a good idea? "Well sir, NY steak Medium Rare, super!" 5 minutes later, "Can I add a lobster tail for my NY?". Well you gotta have a Menu item now. But wait, "Lobster tail" is a modifier. Oh!!! I can make a menu of all of the add ons! then use the menu as a modifier list. Look at previous paragraph again and the photo above.
Or I can make 5 menus for all my add-ons and maintain 5 menus just for add-ons? Butter $3.00 Menu Mod1. Sauce type A $4 on Menu Mod2... later Butter now $4.00. Archive butter from Menu Mod1. Add butter to Menu Mod2... see? No bueno!
😞
BEFORE: USING A MOD GROUP - UNIQUE PRICES - DOES NOT FIT THE SOLUTION OF DESIRED GROUPING EFFORTS DESCRIBED ABOVE AD NAUSEUM
AFTER: USING A NEW MENU - AND USING THAT MENU "AS A MODIFIER GROUP USING AN EXISTING MENU" - ALSO DOES NOT WORK AS ALREADY EXPLAINED AD NAUSEAM. DOES'T FIT THE MODEL i AM SEEKING IN GROUPING EFFORTS AND DOES NOT ALLOW ME TO USE UNIQUE PRICING - AS BELABORED AGAIN HERE.
AS OF THIS DATE ON THIS UPDATE 2025-10-26
The solution was a team effort and I want to add it below for a glance.
SOLUTION as given:
Taking modifiers from Group Mod with mod-items; with prices:
AND then replacing them with a new menu (a menu I called ITEM MODIFIERS - with each "Item" named as "ADD item Truffle Butter" and renaming my old mods with prices to "ADD MOD Truffle Butter" and archiving them.
Solved! Go to Solution.
10-30-2025 03:28 PM
OH! That must be NEW?! I don't think I ever seen this before. I had a menu that I had hidden (unchecked POS). It was all the (what we call modifiers Add X), well because a Filet Mignon, Add Butter, is a modified item, but it's also a priced "item".
Viola!
Okay, I investigated and this was modifier group of mod-items.
And I took the old hidden menu items, our existing mod-items. I added the new items (now called e.g. "Add item Butter"), under "NEW Modifier from Existing Item" - one by one (search, click, save, on each item).
And yes, thank you for bugging me 😁. It wasn't always there 😁 and thank you for not giving up to be right 🤣
10-30-2025 03:28 PM
OH! That must be NEW?! I don't think I ever seen this before. I had a menu that I had hidden (unchecked POS). It was all the (what we call modifiers Add X), well because a Filet Mignon, Add Butter, is a modified item, but it's also a priced "item".
Viola!
Okay, I investigated and this was modifier group of mod-items.
And I took the old hidden menu items, our existing mod-items. I added the new items (now called e.g. "Add item Butter"), under "NEW Modifier from Existing Item" - one by one (search, click, save, on each item).
And yes, thank you for bugging me 😁. It wasn't always there 😁 and thank you for not giving up to be right 🤣
10-30-2025 03:39 PM
Your're welcome! It's actually been there for quite a while, I glanced it over it myself for a long time somehow as well.
10-30-2025 03:47 PM
Really? It seems that it was never there. LOL! Whew! That was a toughie!!! TY 🙂
10-29-2025 07:29 PM - edited 10-30-2025 03:45 PM
@rcmck wrote:Sorry it is hard to keep up with previous replies. So you just want to treat the toppers as individual menu items that are added to the seat with the steak? I don't see why that wouldn't work, you wouldn't create them as mods though, you would just add them as menu items in a menu group, you could then use those items as modifiers as well elsewhere, so you would only need to worry about changing prices/stock on one item and it would update in any menu group or mod group it is used in, you also have the option to keep its set price or override it if needed. Couple helpful articles https://central.toasttab.com/s/article/Creating-Modifiers-from-Items also the modifier item reference, helpful to understand how that works https://doc.toasttab.com/doc/platformguide/adminPricingModifierOptions.html
Here's a picture again: Modifiers, using a "Mod Group"
Here is another picture: Using a Menu "Add Ons Menu", using it as a mod. Can't use Unique Prices